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Corner Exploit Discussion

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Post  Belly Thu Mar 18, 2010 3:35 pm

Hi Clan

As u know there is a corner exploit that renders the ai effectively useless. Kim has said we may as well decide on this issue at the end of the season so i am starting the debate here and now.

details of the exploit are here :

http://community.sigames.com/showthread.php?t=193578

I am trying it in my sp with manu and have won every match with fletcher scoring 13 in 15 so it is something we need to look at as a clan as si wont be fixing it so we have to put up with it until fm11 which will prob be in oct/nov time.

screenshots for my sp are here :

Corner Exploit Discussion League-3

Corner Exploit Discussion Gfc

Corner Exploit Discussion Fletcher

Here are the 2 main options as i see them - Please add any other options that i may of missed.

1. We decide that no rule should be made and therefore everyone can use the exploit.

Effects - renders ai opposition ineffective but no need to worry about enforcement or accusations.

2. We decide that we are not allowed to amend corner instructions at all and therefore go with the default corner setup until si fix the issue.

effects - restricts us as managers but does not render the ai ineffective. We have to look at enforcement or go by managers goodwill but will be the same for all managers.

This may be something that we end up voting on.

My personal preference would be that all managers have to use the default corner setup until si fix the problem or until FM 11 (whichever comes first).

If we are allowed to use it then this exploit is so potent that there is no point in the ai controlled teams being there.

I look forward to a long and constructive debate ending in a positve decision for the clan decided by the majority of members.

Belly,
Belly
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Post  mikeeee Fri Mar 19, 2010 10:52 am

Right my 2 cents.

I wasnt aware i was usin the corner settin and as said by Steve it was not using the one highlighted by SIGames.

Imo this does give an unfair advantage although I didnt do it on purpose. All I had was have my settings to put the corners to the back post all the time. This seemed to make my dc score loads from there. Since i was made aware of this i have changed my corner settings to 'mixed' and i think i have scored 1 in 5 games from corners.

Imo we should not allow any corner expoitations at all as imo this would totally spoil the game. but with this i have 2 questions :

1) What is an acceptable amount of goals from corners?
2) What is a 'default' corner setting?

Mike

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Post  alvaan Fri Mar 19, 2010 2:33 pm

Since SI clearly have stated they will not fix this, I think it's best to just have everyone put corners on mixed as Belly have stated. Yea, the corners arent that hard to defend when it's human v human, but it will suddenly make the top 10 clubs our clubs, and the AI will be down low. There are currently 2 very distinct exploits, and it's the 'far post header' one, and the 'lurk outside - shoot from range' one. Both have devestating effect, and is messing up the game.

In my opinion, we should do this from monday already, but we could just have everyone set the corner taking to 'mixed' from next season as well. I'm good either way, but my vote is do it now from monday

alvaan

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Post  Belly Sat Mar 20, 2010 6:10 am

So from what kim has said i assume if everyone puts corners to mixed instead of pen box or far post this will make exploit not work?

1) What is an acceptable amount of goals from corners? - Who can answer that however it may a good rule of thumb to say that if u are more that 150% in front of the next leading team then maybe this is the point when its gets silly.

ie -

If team placed 2nd in corner goals table have 10 goals from corners then u should not have more that 15 goals from corners.

2) What is a 'default' corner setting? - Simple - Look at the default 442 and look at the corner setup - Copy this across to your own tactic.
Belly
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Post  digdog Sat Mar 20, 2010 7:50 am

i vote - default settings

digdog
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Post  Mourinho Sat Mar 20, 2010 7:54 am

If you set it to mix the way the corners are taken is random, therefore the exploit will be less effective and should kill any problems of teams scoring mental goals from corners.

I vote set it to mixed, if you do default it is ruining the tactical side of the game.

Mourinho

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Post  jack Sat Mar 20, 2010 7:55 am

I vote we all use default settings - but i will cheat and use the exploit Very Happy

jack
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Post  Belly Sat Mar 20, 2010 8:13 am

ok so options are:

1. Use Exploit

2. Dont Use Exploit and managers have to use default corner setup

3. Can use any corner setup but corners must be set to mixed.

Belly Votes 2
Kim Votes 3
Mike Votes 3
Steve Votes 2
Jack Votes 3
Jimmy Votes 2
Geir Votes 1
Stu Votes 2
Joe Votes 3

Option 1 - 1 Vote

Option 2 - 4 Votes

Option 3 - 4 Votes

Oliver still to vote


Last edited by Belly on Sun Mar 21, 2010 5:21 pm; edited 5 times in total
Belly
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Post  jack Sat Mar 20, 2010 8:14 am

cheating is all part of the game, i don't see what the problem is?

jack
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Post  alvaan Sat Mar 20, 2010 9:54 am

This is a clan game Jack, and I'd like it to be a fair game. If we let everyone use it if they want, that means that everyone eventually will have to, because that this exploit is so huge, it potentially breaks the game.

In my eyes, we only have 1 viable option, and that is that everyone agree not to use it, and set their corners to mixed/default settings. I dont mind people setting up their own corner setups, as long as these exploits are not used. Preferably, we start monday with an agreement, so the rest of the season is "fair played".

alvaan

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Post  Geir Sat Mar 20, 2010 9:56 am

i vote 1... use exploit.

if any want me to explain why i vote 1. just ask me...

Geir
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Post  Joe Sun Mar 21, 2010 4:06 pm

everyone just use mixed

Joe

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Post  Belly Mon Mar 22, 2010 5:16 am

Right - I have decided to change my vote from option 2 to option 3. The reason i did this is because i think the best way forward is to use option 3 for the duration of the upcoming new season. We should then review the amount of corner goals scored by Human Managers. If its within acceptable limits great. If not we can look again at changing the rule to option 2.

My rule change means that the majority have voted for option 3 which is managers can setup there corners how they like but MUST set the taker instructions to MIXED. This is of course unless anyone else decides to change there vote too :p.

1. Use Exploit

2. Dont Use Exploit and managers have to use default corner setup

3. Can use any corner setup but corners must be set to mixed.

Belly Votes 3
Kim Votes 3
Mike Votes 3
Steve Votes 2
Jack Votes 3
Jimmy Votes 2
Geir Votes 1
Stu Votes 2
Joe Votes 3

Option 1 - 1 Vote

Option 2 - 3 Votes

Option 3 - 5 Votes

Oliver is still to vote but it would not effect the outcome.
Belly
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Post  alvaan Mon Mar 22, 2010 7:38 am

When I voted 3, I was voting with that in mind, that the exploit setup wasn't gonna be a "legal" setup, and then just put it on mixed, as this would make the team use the exploits from time to time, and not score from "normal" corners instead.

It will be equally hard to manage/control, whether a player has default setup, exploit setup + mixed, or exploit + near post for instance, and just change it when "in need of a goal"

Imho, we should just all make a rule that the two most known corner exploits are hereby banned, and then we just have to trust eachother like we do with everything else. Human v human games is easy to spot it, because there will always be two set of eyes watching the game. It is possible for others to watch the games as well, but I dont want us to wait after every game, so we can go in and check highlights and spy on eachother either.

This is a clan game, and is supposed to be about the fun of the challenge, banter and friends you play against. If there's someone set about to break set rules, then imho they dont deserve to be a member of this clan.

Anyways, that's my two cents at least. So, just ban these two corner setups, and we can agree on actions/sanctions for those not abiding by the rules. Simples!

PS!
Corner exploits known:
1. Far post corner - best header
2. Outside area - Lurker

alvaan

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Post  Belly Mon Mar 22, 2010 7:54 am

i totally agree with that point of view kim.

I guess the only issue we may face is where someone might develop another winning corner that takes advantage of something else and because its not been picked up by SI this may lead to problems.

IL post my corner test ss soon but im sure we will agree on something @ 7.

PS - Looking forward to tonights session.

Belly
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Post  Joe Mon Mar 22, 2010 9:32 am

ok ive tested the lurk one over a season on an old save i forgot about, its not entirely reliable but it does lead to a large amount of goals alright espicially when its hulk on the recieving end of the corners

Joe

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